🎯 Physical Aim

cm/360 Calculator

Calculate cm/360 from DPI, sensitivity and a game yaw coefficient.

Free toolGlobalInstant results

Enter your values

Use the units shown beside each input. Results update when you calculate.

Example reference: CS2 uses about 0.022° per unit.

Calculator Results

Results are calculated from your inputs.

cm / 36043.30 cm
Inches / 36017.05 in
Turn360° turn
Planning note The yaw coefficient is game-specific. Use the current coefficient for the exact game and mode you are playing.

How the cm/360 Calculator Works

This calculator uses a transparent mathematical model. For game-specific settings, patches and hardware behavior, verify the final result in the current game or device.

cm/360 = 2.54 × 360 ÷ (DPI × Sensitivity × Yaw)

Results are intended for planning and reference, not a guarantee of real-world or game-engine performance.

How to use this calculator

What to enter

Enter or select the following as requested: Mouse DPI; Sensitivity; Game Yaw Coefficient (degrees per sensitivity unit). Follow the units, valid ranges, examples, and options displayed beside each field.

What the result means

The gaming result estimates performance, download time, sensitivity, field of view, damage rate, or progression from the settings and hardware/network assumptions entered. Check the game version, display refresh rate, resolution, input device, units, and whether measurements are theoretical or observed.

When to use it

Use this to compare settings or estimate gaming performance. Actual results vary by game engine, hardware, network conditions, patches, and player settings; verify changes in the game itself.